MyGL
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Texture Member List

This is the complete list of members for Texture, including all inherited members.

Axis enum name (defined in Texture)Texture
bind() constTexture
getHeight() const noexceptTexture
getId() const noexceptTexture
getWidth() const noexceptTexture
load(const std::string &filename)Texture
load(const Image &image)Texture
setBorderColor(uint8_t r, uint8_t g, uint8_t b, uint8_t alpha=255)Texture
setBorderColor(const Color &color)Texture
setTextureWrapMethod(Axis axis, GLenum method)Texture
Texture() noexcept=defaultTexture
Texture(const std::string &filename)Texture
Texture(const Image &image)Texture
Texture(unsigned int textureId, unsigned int width, unsigned int height)Texture
~Texture()=default (defined in Texture)Texture