MyGL
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Shader Member List

This is the complete list of members for Shader, including all inherited members.

isUsable() const noexceptShader
loadFromFile(const std::string &filename, Type type)Shader
loadFromString(const std::string &sourceCode, Type type)Shader
Shader() noexcept=defaultShader
Shader(const std::string &sourceCode, Type type)Shader
ShaderProgram (defined in Shader)Shaderfriend
Type enum name (defined in Shader)Shader
~Shader()=defaultShader